Most library locations will reopen July 6. Curbside pickup is available.
Fines will not be charged while the library system is closed.
Get a Virtual Library Card

Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4
(Book)

Book Cover
Average Rating
Published:
Birmingham, UK : Packt Publishing, 2019.
Format:
Book
Edition:
Second edition.
Content Description:
1 online resource (1 volume) : illustrations
Status:
Available Online
Description
Description not provided
Also in This Series
More Like This
More Details
Language:
English
ISBN:
9781789803372, 1789803373

Notes

General Note
Previous edition published: 2016.
Bibliography
Includes bibliographical references.
Citations
APA Citation (style guide)

Doran, J. P., Sherif, W., & Whittle, S. (2019). Unreal Engine 4.x scripting with C++ cookbook: develop quality game components and solve scripting problems with the power of C++ and UE4. Second edition. Birmingham, UK: Packt Publishing.

Chicago / Turabian - Author Date Citation (style guide)

Doran, John P., 1988 or 1989-, William, Sherif and Stephen, Whittle. 2019. Unreal Engine 4.x Scripting With C++ Cookbook: Develop Quality Game Components and Solve Scripting Problems With the Power of C++ and UE4. Birmingham, UK: Packt Publishing.

Chicago / Turabian - Humanities Citation (style guide)

Doran, John P., 1988 or 1989-, William, Sherif and Stephen, Whittle, Unreal Engine 4.x Scripting With C++ Cookbook: Develop Quality Game Components and Solve Scripting Problems With the Power of C++ and UE4. Birmingham, UK: Packt Publishing, 2019.

MLA Citation (style guide)

Doran, John P., William Sherif, and Stephen Whittle. Unreal Engine 4.x Scripting With C++ Cookbook: Develop Quality Game Components and Solve Scripting Problems With the Power of C++ and UE4. Second edition. Birmingham, UK: Packt Publishing, 2019. Print.

Note! Citation formats are based on standards as of July 2010. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
52ba50cc-f34a-1f19-2818-b511d9028cc1
Go To GroupedWork

Record Information

Last File Modification TimeJan 07, 2020 04:14:34 AM
Last Grouped Work Modification TimeJan 07, 2020 04:11:42 AM

MARC Record

LEADER01929nam a2200493Ia 4500
001a1677734
003SIRSI
00520190516051257.0
006m     o  d        
007cr unu||||||||
008190516s2019    enka    ob    000 0 eng d
040 |a UMI|b eng|e rda|e pn|c UMI
020 |a 9781789803372
020 |a 1789803373
020 |z 9781789809503
035 |a (OCoLC)1101443871
037 |a CL0501000048|b Safari Books Online
050 4|a QA76.76.C672
049 |a UMIA
092 |a SAFARI
1001 |a Doran, John P.,|d 1988 or 1989-|e author.
24510|a Unreal Engine 4.x scripting with C++ cookbook :|b develop quality game components and solve scripting problems with the power of C++ and UE4 /|c John P. Doran, William Sherif, Stephen Whittle.
2463 |a Unreal Engine four point x scripting with C plus plus cookbook
250 |a Second edition.
264 1|a Birmingham, UK :|b Packt Publishing,|c 2019.
300 |a 1 online resource (1 volume) :|b illustrations
336 |a text|b txt|2 rdacontent
337 |a computer|b c|2 rdamedia
338 |a online resource|b cr|2 rdacarrier
588 |a Description based on online resource; title from title page (Safari, viewed May 15, 2019).
500 |a Previous edition published: 2016.
504 |a Includes bibliographical references.
650 0|a Computer games|x Programming.
650 0|a UnrealScript (Computer program language)
650 0|a C++ (Computer program language)
650 0|a Computer games|x Design.
63000|a Microsoft Visual studio.
655 4|a Electronic books.
7001 |a Sherif, William,|e author.
7001 |a Whittle, Stephen,|e author.
8564 |z Connect to this resource online|u http://proquest.safaribooksonline.com/?uiCode=aacpl&xmlId=9781789809503
994 |a C0|b UMI
596 |a 22
999 |a SAFARI|w DEWEY|c 1|i 1677734-1001|l Z-ONLINEBK|m Z-ELIBRARY|r Y|s Y|t Z-SAFARI|u 1/6/2020