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Fall: or, Dodge in Hell
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Series:
Dodge novels volume 2.
Published:
HarperCollins 2019
Format:
Adobe EPUB eBook, Kindle Book, OverDrive Read
Status:
Available from OverDrive
Description

New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard "Dodge" Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge's family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge's brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem . . .

Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.

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Street Date:
06/04/2019
Language:
English
ISBN:
9780062458735
ASIN:
B071X3ZWDN
Citations
APA Citation (style guide)

Neal Stephenson. (2019). Fall: or, Dodge in Hell. HarperCollins.

Chicago / Turabian - Author Date Citation (style guide)

Neal Stephenson. 2019. Fall: Or, Dodge in Hell. HarperCollins.

Chicago / Turabian - Humanities Citation (style guide)

Neal Stephenson, Fall: Or, Dodge in Hell. HarperCollins, 2019.

MLA Citation (style guide)

Neal Stephenson. Fall: Or, Dodge in Hell. HarperCollins, 2019.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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There are 7 holds on this title.

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Date Added:
Jun 18, 2019 14:53:49
Date Updated:
Dec 09, 2020 19:15:08
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        Neal Stephenson is the #1 New York Times bestselling author of the novels Termination Shock, Fall; or, Dodge in Hell, The Rise and Fall of D.O.D.O. (with Nicole Galland), Seveneves, Reamde, Anathem, The System of the World, The Confusion, Quicksilver, Cryptonomicon, The Diamond Age, Snow Crash, Zodiac, and the groundbreaking nonfiction work In the Beginning . . .Was the Command Line. He lives in Seattle, Washington.

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2019-06-04T00:00:00-04:00
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title
Fall
fullDescription

New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard "Dodge" Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up his will, he directed that his body be given to a cryonics company now owned by enigmatic tech entrepreneur Elmo Shepherd. Legally bound to follow the directive despite their misgivings, Dodge's family has his brain scanned and its data structures uploaded and stored in the cloud, until it can eventually be revived.

In the coming years, technology allows Dodge's brain to be turned back on. It is an achievement that is nothing less than the disruption of death itself. An eternal afterlife—the Bitworld—is created, in which humans continue to exist as digital souls.

But this brave new immortal world is not the Utopia it might first seem . . .

Fall, or Dodge in Hell is pure, unadulterated fun: a grand drama of analog and digital, man and machine, angels and demons, gods and followers, the finite and the eternal. In this exhilarating epic, Neal Stephenson raises profound existential questions and touches on the revolutionary breakthroughs that are transforming our future. Combining the technological, philosophical, and spiritual in one grand myth, he delivers a mind-blowing speculative literary saga for the modern age.

reviews
      • premium: False
      • source: Booklist [starred review]
      • content:

        "Stephenson devotees with a taste for Tolkienesque fantasy will revel in the author's imaginative world building . . . . Still, there are enough futuristic, envelope-pushing ideas here, especially related to AI and digital consciousness, to keep even nonfans and science buffs intrigued." — Booklist [starred review]

        “A one-of-a-kind synthesis of daring and originality, unafraid to venture into wild and unmapped conceptual territory.” — New York Times Book Review

        "Stephenson isn't just playing with words, he's playing with ideas, and he isn't joking either. He is sci-fi's great contrarian, and Fall deserves to be rated as one of the great novels of our time, prophetically and philosophically." — Wall Street Journal

        "Those ready for an endlessly inventive and absorbing story are in for an adventure they won't soon forget. An audacious epic with more than enough heart to fill its many, many pages." — Kirkus Reviews [starred review]

        "Fall is at once science fiction and fantasy, with quantum computing enabling what amounts to magic, and while Stephenson spins out a pleasingly plausible vision of our near future, he carves out his most comfortable position in the uncertain nexus where that future becomes past and we rewrite our own apocrypha. Vintage Stephenson, which is to say it's like nothing he's ever written." — Wired

        “Fall is a stunning combination of science fiction and Tolkienesque epic fantasy. Neal Stephenson moves deftly between real and simulated worlds, following characters in both settings and the long-term consequences of their actions. Fall is biblical in theme and scope. At nearly 900 pages, Stephenson's bifurcated world is easy to get lost in.” — Shelf Awareness

        "Neal Stephenson's Fall explores higher consciousness, the internet's future, and virtual worldbuilding in one mind-blowing adventure." — Slate

        “Like Dodge, Stephenson is creating a new universe from scratch, fighting battles and wrestling with big ideas. Those of us in Meatspace can only sit mutely by and watch the spectacle in wonder.” — Nature

        “Stephenson is not merely a fantasist of the future; he is a prophet of our present, a virtual architect of the ideas that define our world. . . a science fiction writer who is not only determined to entertain, but to make the world a better place—even if it means inventing that future himself.” — Reason

      • premium: True
      • source: Publisher's Weekly
      • content:

        March 11, 2019
        This laboriously detailed follow-up to Reamde explores where human imagination ends and artificial intelligence begins, providing some speculative concepts without any real payoff. Richard ���Dodge��� Forthrast, founder of the gaming company Corporation 9592, is rendered brain-dead when a routine surgery goes horribly wrong. His will stipulates that his brain be scanned and preserved by a tech company run by elusive Elmo Shepherd, in hopes of future regeneration. Decades later, Dodge���s grandniece, Sophia, designs a method for turning on Dodge���s brain, making him a lone god of sorts in a new digital world. Her invention allows people to leave Meatspace, or the terrestrial world, which is reinventing itself after the implosion of the internet, and travel to Bitworld, where Dodge and the now-dead Elmo battle for power. Though Bitworld is liberated from physical constraints and Meatspace is exploring a ���post-truth��� era, both simplistically replicate present-day societal power structures, showing the limits of Stephenson���s imagination. Fans of Stephenson���s passion for the minutiae of technological innovations will revel in the intricacies of his construction, but unwieldy dialogue, uneven pacing, and a narrow-minded view of the future betray the story���s promise. Agent: Liz Darhansoff, Darhansoff & Verrill.

      • premium: True
      • source: Kirkus
      • content:

        April 1, 2019
        When Richard "Dodge" Forthrast dies under anesthesia for a routine medical procedure, his story is just beginning. As the founder and chairman of a video game company, Dodge has a pretty sweet life. He has money to burn and a loving relationship with his niece, Zula, and grandniece, Sophia. So when he dies unexpectedly, there are a lot of people to mourn him, including his friend Corvallis Kawasaki, who is also the executor of his will. To make matters worse (or, to say the least, more complicated), there's something unexpected in Dodge's last wishes. It turns out that in his youth he put it in writing that he wanted his brain to be preserved until such technology existed that his consciousness could be uploaded into a computer. And much to everyone's surprise, that technology isn't so far off after all. Years later, Sophia grows up to follow in her clever grand-uncle's footsteps and figures out a way to turn on Dodge's brain. It is at this point that the novel splits into two narratives: "Meatspace," or what we would call the real world, and "Bitworld," inhabited by Dodge (now called "Egdod") and increasing numbers of downloaded minds. Stephenson (co-author: The Rise and Fall of D.O.D.O, 2017; Seveneves, 2015, etc.) is known for ambitious books, and this doorstop of a novel is certainly no exception. Life in Bitworld is more reminiscent of high fantasy than science fiction as the ever evolving narrative plays with the daily reality of living in a digital space. Would you have special abilities like a mythical god? Join your aura together with other souls and live as a hive mind? Create hills and rivers from nothing? Destroy your enemies with tech-given powers that seem magical? Readers looking for a post-human thought experiment might be disappointed with the references to ancient mythology, but those ready for an endlessly inventive and absorbing story are in for an adventure they won't soon forget. An audacious epic with more than enough heart to fill its many, many pages.

        COPYRIGHT(2019) Kirkus Reviews, ALL RIGHTS RESERVED.

      • premium: True
      • source: Booklist
      • content:

        Starred review from April 1, 2019
        In this supersized sequel to his best-selling technothriller Reamde (2011), speculative-fiction virtuoso Stephenson creates new challenges for his returning protagonist, computer-gaming mogul Richard Dodge Forthrast, including his literal transformation into a digital avatar. When a routine medical procedure goes awry, rendering Dodge brain-dead, a long-forgotten will drafted during his salad days abruptly takes effect, leaving his remains in the hands of wealthy and wily cryogenics entrepreneur Elmo El Shepherd. Twenty years later, his computer savvy grandniece Sophia devises a way to boot up Dodge's digitized brain in a cyberspace realm dubbed Bitworld, where he finds himself suddenly conscious again and in charge of fashioning a new virtual universe. As the decades pass and the Bitworld population of freshly deceased and uploaded souls grows, Dodge is forced to exercise tighter control?until disenchanted, power-hungry El finally arrives on the scene and turns Dodge's palace into a prison. Stephenson devotees with a taste for Tolkienesque fantasy will revel in the author's imaginative world building as the story shifts more and more into Bitworld, while those who favor his ingenious riffs on future tech may find it tedious. Still, there are enough futuristic, envelope-pushing ideas here, especially related to AI and digital consciousness, to keep even nonfans and science buffs intrigued.HIGH-DEMAND BACKSTORY: Best-selling Stephenson is cutting edge and his followers and all readers intrigued by shrewd speculative fiction will queue up.(Reprinted with permission of Booklist, copyright 2019, American Library Association.)

      • premium: True
      • source: Library Journal
      • content:

        May 1, 2019

        When gaming multibillionaire Richard "Dodge" Forthrast is pronounced brain dead after a routine medical procedure goes haywire, his brain is scanned and its data structures stored in the cloud. Technological advances allow his brain to be flicked back on, but the Bitworld--a sort of eternal life sustaining humans as digital souls--is not as cool as expected. With a 250,000-copy first printing.

        Copyright 1 Library Journal, LLC Used with permission.

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New York Times Bestseller

A New York Times Notable Book

The #1 New York Times bestselling author of Seveneves, Anathem, Reamde, and Cryptonomicon returns with a wildly inventive and entertaining science fiction thriller—Paradise Lost by way of Philip K. Dick—that unfolds in the near future, in parallel worlds.

In his youth, Richard "Dodge" Forthrast founded Corporation 9592, a gaming company that made him a multibillionaire. Now in his middle years, Dodge appreciates his comfortable, unencumbered life, managing his myriad business interests, and spending time with his beloved niece Zula and her young daughter, Sophia.

One beautiful autumn day, while he undergoes a routine medical procedure, something goes irrevocably wrong. Dodge is pronounced brain dead and put on life support, leaving his stunned family and close friends with difficult decisions. Long ago, when a much younger Dodge drew up...

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